Doing releases in the 1.x series was always kind of a pain since I'd always do primary development on one platform and there's inevitably something that's not quite right on the others that needs to get fixed up at the last minute. I'm hoping that I can have a better workflow with more testing on all platforms as I go in the 2.x series.
There are also some problematic features that in a practical sense I'm dropping for the 2.0 release. Not because they're bad ideas, but because I need a better way for people to work with it. I'm leaving in as much as I can to support whatever the replacement looks like so I can hopefully bring that back in early in the 2.x cycle.