I'm probably just getting old here, but I find video-game and movie plots of recent years way too complex and overwhelming.

I'm less than two hours into Cyberpunk 2077 and I've already met like 15 different NPCs. I barely remember anyone's name or backstory and it all becomes a blurry mess.

The game expects me to make life-and-death decisions and I'm like "wait, have I met that guy before?".

Yeah... getting old.

@fribbledom I feel the same way about mechanics. I kind of just want 2 or 3 mechanics or puzzle types I can put my all into mastering. Recent RPGs are hellbent on giving you 3000 possible play styles.

Also, for Cyberpunk in particular, you know that whole cutscene where suddenly you're best friends with Jackie? The intent was for that to be playable...to get it shipped they yada-yada-yada'd over that entire relationship so don't feel bad there...it gets better.

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@badtuple @fribbledom This. There are games with so many distinct skills that unlock that I can barely remember what combination of button presses and gestures activates which skill when I'm actively playing the game. If I come back a year later there's no way I get back up to speed without just completely starting over.

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