Fixed a couple bugs. One was legitimately an error in my code, but the other one is obnoxious. There's a condition where the code should be a no-op and if I actually do nothing, an unrelated thing doesn't happen, but if I do the thing that shouldn't have any effect, it forces the other thing to notice it has work to do. That still leaves one bug in the part that I'm working on, but I have a pretty good idea of where that has to be so it shouldn't take too long to track that down.

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