work, computer touching, positive
@gnomon That's always a good feeling. I did similar the other day, taking my original code from ~56 seconds (unacceptable for something that's supposed to be interactive) down to about ~100ms (probably still has some room for improvement but at least it's usable now).
work, computer touching, positive
@gnomon Classic space vs. time trade off. A few extra bytes of state instead of recalculating unchanged values in a loop.
work, computer touching, positive
@neal dang, four orders of magnitude! Slam dunk!