got our #lispgamejam entry coming together a lot faster than previous ones did; it's feeling pretty solid and this is just day 3
playing lode runner for NES for inspiration, and wow, this is a lot worse than my memories of the apple ][ version.
it's mostly fun but the scrolling is incredibly bad; it doesn't center the player on the screen so you can run right into an enemy and not see it until the last split-second before he's on top of you. (it wouldn't nearly as bad if it wasn't so clear to me how easy it would have been to write better scrolling.)
4 days into #lispgamejam and I think I'm almost done coding at 365 lines
still need a lot more level design tho
@technomancy This reminds me of Spacestation Pheta.
@technomancy Plus the jump sound effect was just a recording of someone saying "jump"