Did a journey on Tetris Effect starting at the beginning and letting my score carry over all the way through the final stage. It looks like the final stage plays out a little differently if you do that? (my zone gauge got an infinity symbol and I got a few extra zones activating automatically one after the next upon getting the required line count)
New Peruvian coffee is up on the web site. I only brought in 30Kg of this and I've already roasted a third of that so it won't be available for long.
finance -
After calling the person who was handling my car loan (car needs either replacement or an engine that costs more than half the price of that replacement) application and asking her to check her spam box for the documents she wanted that I emailed Monday (sure enough, there they were), they're not interested in being useful. So that sucks.
I still haven't seen a coconut in #GenshinImpact so the Cocogoat existing in an area saved for later exploration remains a possibility.
@halcy The original plan for the game Marble Madness was for the trackball to have force feedback, but that turned out to be a really hard problem so the idea got scrapped.
It took less than 24 hours to sell out of my first production batch of that. I'll roast more later today.
@sean Might not be applicable for your situation, but the classic answer to this is re-use. For example, Gust used to do 2 or 3 games in a series with basically the same engine and a lot of the same or only slightly updated graphics. Some of my favorite games from the shareware era were done by people who did a small game then flipped a concept to get a completely different game with relatively minor changes.
Author of Typica software for coffee roasters.