I suspect that the average age of people using my software skews older anyway (this is at least true of people who have told me in person that they appreciate what I'm doing) so they might even find such things more familiar/intuitive than what I did last time around.
Thinking about UI changes for features that still need to be ported over to a new code base (if I have to rewrite anyway, this is the time to make such changes) and I'm thinking that UI patterns I first encountered on 1980s era Macs might be a more appropriate choice sometimes. Definitely not saying they got everything right, but there's some stuff that's fallen out of favor that maybe shouldn't have. It won't take me long to mock something up and I can decide if I hate it after that.
Helped my mother with some Computering. I'm assuming there are settings I don't know about to tone down all the Apple trying to be helpful but really just getting in the way crap, but it makes me sad. They used to have taste. At least I was able to make it so she'll have an easier time with printing stuff now, but I probably need to spend more time on a current Mac to get more familiar with what settings need changing to make things easier for her. I'll also need that for upcoming sw releases.
Pushed some new updates out to the computer at the coffee roaster and while waiting on things there I took a little time to finish eliminating all the compiler warnings. One was a case of the compiler not having enough information to prove that the problem flagged could never happen, but I fixed it anyway so that future me can't break it. The rest were all about C++20 deprecating implicit this capture through =. I'd already cleaned up a bunch of those so I only had a few left to take care of.
Started playing the Dragon Quest 2D HD remakes. Thoughts so far: I am disappointed that the game gave me a ghost instead of a slime as the first enemy (also, why are the slimes now gendered?) and I'm tempted to start over at the highest difficulty since I seem to want to play this more cautiously than normal difficulty warrants (I'm too used to NES Dragon Warrior, I guess). I do like a lot of the quality of life improvements and I adore the orchestral music.
The vast majority of my toll use is going to/from the airport since I'm about the same distance to either Milwaukee or Chicago and it's usually cheaper to fly out of Chicago (I always check both or in cases where the client is buying the flight I advise them to check both and go with whichever is cheaper) so the money in that account lasts a long time.
Author of Typica software for coffee roasters.