Also deleted a bunch of code left over from some unrelated exploratory work that was ultimately a dead end since none of it was needed for the solution I eventually got to. I thought I'd already deleted all of that, but I guess not.
@fribbledom My code might be trash, but it's trash that I wrote/am writing myself.
Today's coding work was mostly just moving code around to make pieces interact in a way that's nicer, but there was also a case of running into a limit that wasn't in the old version of a dependency (because I wanted to see how bad performance got in a degenerate case [surprisingly not that awful]) and working around that when it may be necessary.
I suspect that the average age of people using my software skews older anyway (this is at least true of people who have told me in person that they appreciate what I'm doing) so they might even find such things more familiar/intuitive than what I did last time around.
Thinking about UI changes for features that still need to be ported over to a new code base (if I have to rewrite anyway, this is the time to make such changes) and I'm thinking that UI patterns I first encountered on 1980s era Macs might be a more appropriate choice sometimes. Definitely not saying they got everything right, but there's some stuff that's fallen out of favor that maybe shouldn't have. It won't take me long to mock something up and I can decide if I hate it after that.
Author of Typica software for coffee roasters.