So the way this is going to go is we'll start by breaking into 8 groups. Each group goes to a different coffee roasting machine and roasts a coffee in a couple different ways (each group gets different roasting plans). Then we'll go to the classroom, I'll do a little lecture while the first cupping flight is set up, and we'll taste a range from light to dark roasts. Then more lecture, then tasting timing variations (what happens if you use more or less time in key ranges), then Q&A/discussion.
social.typica.us is still up.
Also a little sad that I can recognize some of those randomly generated slugs for my stuff that some platforms use.
Some of the equipment in this game is ridiculous. I now have Reimu equipped with a giant pink bunny themed chainsaw and a super saiyan mushroom. At the start of each floor she gains giant status.
@neal "Hey Uncle Quark, don't all these hyumins in this history book look like Commander Sisko?"
"All hoomahns look the same."
Yesterday's attempt at matching my sample roasting spec on the IKAWA resulted in coffee about 4 points lighter than I want and sensory confirms I want to push to a slightly hotter temperature. It's close enough I could still make a buying decision off any of those, but I'd rather put the time in up front to tweak the program and get exactly the results I want.
Author of Typica software for coffee roasters.